Welcome, Citizen! o7

The Star Citizen Guide to the Galaxy is here to help you find your way around. If you are considering signing up, take a look here. This website has no affiliation with CIG, RobertsSpaceIndustries, or Star Citizen. Star Citizen®, Roberts Space Industries®, and Cloud Imperium ® are the registered trademarks of Cloud Imperium Rights LLC.

Other websites you might like: blueGeneSongs.com and ChannelLFD.com

The Stanton solar system including the planets, moons, cities and outposts

Contents

Ready Player One

Where to Go

Hurston

Klescher Prison Map

On Reddit you can find a 8158×5430 map of the Klescher Rehabilitation Facilities on Aberdeen, created by Iyenrithe. The map contains the steps required for the escape route if you want to give that a try.

Tech

Player Info

Posts

Featured Content

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Have a Present or Two!

Printable keyboard controls
can be found here

Visit the Essential Keyboard Controls page to pick up

  • A scalable, printable PDF file containing
    • Flight controls
    • Avatar controls
    • Screenshot controls
    • Emotes
    • A VoiceAttack command set reminder
  • A VoiceAttack profile for voice control of Star Citizen
  • A freeware utility to collect screenshots and video.

The Flight Controls

The new controls make it possible to easily control a ship’s motion using just a mouse and keyboard. It’s a well thought out combination. The new keys are covered in the flight control guide, including how to squeeze some extra speed and combat overheating.

A Handy Solo Ship Guide

Solo Ship Guide

If you are flying around on your lonesome, you’ll need the Solo Ship Guide to make the best use of free-fly weekends and test waves.

You can get some instant buds by joining an organisation – find the FAQ here then take a look at the available organisations here. A redacted organisation membership prevents others from knowing which organisation you are in. A Hidden membership hides your organisation from all. To create an organisation, look here.

Articles

Asset Modelling

Asset Modelling

Modelling for a game is a mix of art, design, scripting, animation and procedural automation. It requires creativity and attention to detail.